Howdy! I’m Christopher!
I specialize in quality end-to-end test coverage and designing tools for development pipelines. I do so by gathering cross functional team insights, plan for small iterative gains that are tested to achieve workflow improvements.
PROFESSIONAL WORK
Star Engine, Cloud Imperium Games
UX for Game Engine EcosystemUtilized by over 600+ developers globally to power Star Citizen.
A Cooler Picker, Cloud Imperium Games
Example Project from Star EngineModernizing an outdated Color Picker to Enable Technical Artists
PERSONAL PROJECTS
Home Improvement Explorations
Product DesignPersonalize your Spotify’s Home page to match your listening habits.
Reducing Menu Redundancy
UX/UI Design | Console GameReducing Navigation in the World of Tanks Garage for consoles
Nice words from others
”It was a pleasure working with Chris. He is always eager to learn new skills and pro-actively proposes major tool improvements and potential new workflows. Iteratively working together with Chris on new tools feels seamless and is a lot of fun. He was always a highly valuable part of the team and respected across the board. His fast way to adapt, his always positive attitude and his growth into the UX designer position over the years was really impressive.”
- Sascha Hoba, Lead Development Tools Programmer @Cloud Imperium Games